vectorDistance: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| vector1 | | vector1 [[vectorDistance]] vector2 |SYNTAX= | ||
|p1= vector1: [[Array]] in format [x,y,z] or [[Position3D]] |PARAMETER1= | |p1= vector1: [[Array]] in format [x,y,z] or [[Position3D]] |PARAMETER1= | ||
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|x1= <code>_euclideanDist = [[getPosASL]] [[player]] [[vectorDistance]] [0,0,0];</code> |EXAMPLE1= | |x1= <code>_euclideanDist = [[getPosASL]] [[player]] [[vectorDistance]] [0,0,0];</code> |EXAMPLE1= | ||
|x2= <code>([[getPosASL]] _a) [[vectorDistance]] ([[getPosASL]] _b); | |x2= <code>([[getPosASL]] _a) [[vectorDistance]] ([[getPosASL]] _b); | ||
{{cc|same as}} | |||
([[getPosATL]] _a) [[distance]] ([[getPosATL]] _b);</code> |EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[distance]], [[vectorNormalized]], [[vectorFromTo]], [[distance2D]] |SEEALSO= | | [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[distance]], [[vectorNormalized]], [[vectorFromTo]], [[distance2D]] |SEEALSO= | ||
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 28 Jun, 2014 | <dd class="notedate">Posted on 28 Jun, 2014 | ||
<dt class="note"> | <dt class="note">[[User:ffur2007slx2_5| ffur2007slx2_5]] | ||
(ArmA3 1.22)Algorithm: | <dd class="note"> | ||
<code> | (ArmA3 1.22) Algorithm: | ||
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; | <code>Vector1 = [x1,y1,z1]; | ||
Vector2 = [x2,y2,z2]; | |||
Result = [[sqrt]] ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2); | Result = [[sqrt]] ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2); | ||
</code> | </code> |
Revision as of 15:47, 3 September 2019
Description
- Description:
- Returns Euclidean distance between two 3D vectors or two 3D positions.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vector1 vectorDistance vector2
- Parameters:
- vector1: Array in format [x,y,z] or Position3D
- vector2: Array in format [x,y,z] or Position3D
- Return Value:
- Number
Examples
- Example 1:
_euclideanDist = getPosASL player vectorDistance [0,0,0];
- Example 2:
(getPosASL _a) vectorDistance (getPosASL _b); // same as (getPosATL _a) distance (getPosATL _b);
Additional Information
- See also:
- vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpdistancevectorNormalizedvectorFromTodistance2D
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 28 Jun, 2014
- ffur2007slx2_5
-
(ArmA3 1.22) Algorithm:
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2);