vectorUpVisual: Difference between revisions

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|gr1= Vectors|=GROUP1
|gr1= Vectors|=GROUP1
|gr2= Render Time Scope |=GROUP2
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 15:42, 15 September 2020

Hover & click on the images for description

Description

Description:
Return object's up vector in world Position coordinates ( [x, y, z] ) in render time scope.
Groups:
VectorsRender Time Scope

Syntax

Syntax:
vectorUpVisual objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Example 1:
_vUp = vectorUpVisual vehicle player;

Additional Information

See also:
vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

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Notes

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