cursorObject: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
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|gr1= Object Detection |GROUP1= | |gr1= Object Detection |GROUP1= | ||
| Returns the object under cursor. This command is quite different from [[cursorTarget]] as it is more precise in determining the boundaries of the pointed at object and can detect a larger variety of objects including map objects and trees. |DESCRIPTION= | | Returns the object under cursor. This command is quite different from [[cursorTarget]] as it is more precise in determining the boundaries of the pointed at object and can detect a larger variety of objects including map objects and trees. |DESCRIPTION= | ||
| '''cursorObject''' |SYNTAX= | | '''cursorObject''' |SYNTAX= | ||
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|x1= <code>[[hint]] [[str]] [<nowiki/>[[getModelInfo]] [[cursorObject]], [[typeOf]] [[cursorObject]]];</code>|EXAMPLE1= | |x1= <code>[[hint]] [[str]] [<nowiki/>[[getModelInfo]] [[cursorObject]], [[typeOf]] [[cursorObject]]];</code>|EXAMPLE1= | ||
| [[getCursorObjectParams]], [[cursorTarget]], [[lineIntersects]], [[lineIntersectsWith]], [[lineIntersectsObjs]], [[lineIntersectsSurfaces]], [[intersect]], [[checkVisibility]]|SEEALSO= | | [[getCursorObjectParams]], [[cursorTarget]], [[lineIntersects]], [[lineIntersectsWith]], [[lineIntersectsObjs]], [[lineIntersectsSurfaces]], [[intersect]], [[checkVisibility]]|SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:42, 17 January 2021
Description
- Description:
- Returns the object under cursor. This command is quite different from cursorTarget as it is more precise in determining the boundaries of the pointed at object and can detect a larger variety of objects including map objects and trees.
- Groups:
- Object Detection
Syntax
- Syntax:
- cursorObject
- Return Value:
- Object
Examples
- Example 1:
hint str [getModelInfo cursorObject, typeOf cursorObject];
Additional Information
- See also:
- getCursorObjectParamscursorTargetlineIntersectslineIntersectsWithlineIntersectsObjslineIntersectsSurfacesintersectcheckVisibility
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 23, 2015 - 18:17 (UTC)
- Pierre MGI
- If you point at the primary weapon of an infantry unit, cursorObject will return the p3d of the weapon instead of the unit itself (B Alpha 1-2:1.. or its variable name ). That doesn't occur for anything else (backpack or headgear).