unitTurret: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)?\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
||
Line 43: | Line 43: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
{{GameCategory|arma2|Scripting Commands}} | |||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:57, 9 January 2021
Description
- Description:
- Returns the turret path the given vehicle's gunner is in. [-1] is returned if gunner is driver. When unit is not in any of vehicle's turret, empty array [] is returned. To get unit in turret see turretUnit
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle unitTurret gunner
- Parameters:
- vehicle: Object
- gunner: Object
- Return Value:
- Array - turret path
Examples
- Example 1:
_vehicle unitTurret _gunner;
- Example 2:
vehicle player unitTurret player;
Additional Information
- See also:
- turretUnitdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note