compileFinal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.56 | |0.56 | ||
|gr1= Strings | |gr1= Strings | ||
| Compile expression and makes it final, preventing it from: | | Compile expression and makes it final, preventing it from: | ||
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* remote rewrite using [[publicVariable]], [[publicVariableClient]] and [[publicVariableServer]] | * remote rewrite using [[publicVariable]], [[publicVariableClient]] and [[publicVariableServer]] | ||
{{Informative | This feature is only available in retail version of Arma 3}} | {{Informative | This feature is only available in retail version of Arma 3}} | ||
| | |'''compileFinal''' expression | ||
| [[Code]] | |p1= expression: [[String]] | ||
| [[Code]] | |||
|x1= <code>myCode <nowiki>=</nowiki> compileFinal "a <nowiki>=</nowiki> a + 1"; | |x1= <code>myCode <nowiki>=</nowiki> compileFinal "a <nowiki>=</nowiki> a + 1"; | ||
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{{codecomment|//--- Duplicate code will be final as well}} | {{codecomment|//--- Duplicate code will be final as well}} | ||
myDuplicateCode = myCode; | myDuplicateCode = myCode; | ||
</code> | </code> | ||
| [[compile]], [[call]], [[spawn]], [[isFinal]] | | [[compile]], [[call]], [[spawn]], [[isFinal]] | ||
}} | }} |
Revision as of 00:10, 18 January 2021
Description
- Description:
- Compile expression and makes it final, preventing it from:
- repeated compile or compileFinal
- removal by nil
- remote rewrite using publicVariable, publicVariableClient and publicVariableServer
- Groups:
- Strings
Syntax
Examples
- Example 1:
myCode = compileFinal "a = a + 1"; call myCode;
//--- Repeated compile won't have any effect myCode = compileFinal "a = a + 2";
//--- Duplicate code will be final as well myDuplicateCode = myCode;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 14, 2013
- AgentRev
- When broadcasting a compileFinal'ed variable using publicVariable or its variants, the variable also becomes final on the other client(s) and/or the server. Also, compileFinal does not prevent event handlers from being removed or overwritten.
Bottom Section
- Posted on May 27, 2017 - 11:58 (UTC)
- IT07
- in Arma 3 1.70.141838, compileFinal also works for profileNamespace and uiNamespace. But be careful with that.
- Posted on October 23, 2020 - 10:39 (UTC)
- Dscha
- Change with Arma 3 Patch 2.00, compileFinal is now unable to store code type variables in profileNamespace!