BIS fnc onEnd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| tkoh | | tkoh | ||
|1.00 | |1.00 | ||
|gr1 = Event Handlers | |gr1 = Event Handlers | ||
| Register code to be executed after mission end. | | Register code to be executed after mission end. | ||
| argument call [[BIS_fnc_onEnd]] | | argument call [[BIS_fnc_onEnd]] | ||
|p1= argument: | |p1= argument: | ||
Line 15: | Line 15: | ||
* [[Array]] - code with arguments in format [code, arguments] | * [[Array]] - code with arguments in format [code, arguments] | ||
* [[Number]] - remove code at given index | * [[Number]] - remove code at given index | ||
| | ||
| [[Number]] - index of onEnd code | | [[Number]] - index of onEnd code | ||
|x1= <code>_onEndIndex = { [[player]] [[addRating]] 10000; } [[call]] [[BIS_fnc_onEnd]];</code> | |x1= <code>_onEndIndex = { [[player]] [[addRating]] 10000; } [[call]] [[BIS_fnc_onEnd]];</code> | ||
|x2= <code>_onEndIndex = [{ { [[_x]] [[addRating]] 10000; } [[forEach]] [[_this]]; }, [[units]] [[group]] [[player]]] [[call]] [[BIS_fnc_onEnd]];</code> | |x2= <code>_onEndIndex = [{ { [[_x]] [[addRating]] 10000; } [[forEach]] [[_this]]; }, [[units]] [[group]] [[player]]] [[call]] [[BIS_fnc_onEnd]];</code> | ||
| [[Event Scripts]], [[Arma_3:_Event_Handlers/addMissionEventHandler#Ended|Ended Mission Event Handler]] | | [[Event Scripts]], [[Arma_3:_Event_Handlers/addMissionEventHandler#Ended|Ended Mission Event Handler]] | ||
}} | }} | ||
Revision as of 23:37, 17 January 2021
Description
- Description:
- Register code to be executed after mission end.
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- argument call BIS_fnc_onEnd
- Parameters:
- argument:
- Return Value:
- Number - index of onEnd code
Examples
- Example 1:
_onEndIndex = { player addRating 10000; } call BIS_fnc_onEnd;
- Example 2:
_onEndIndex = [{ { _x addRating 10000; } forEach _this; }, units group player] call BIS_fnc_onEnd;
Additional Information
- See also:
- Event ScriptsEnded Mission Event Handler
Notes
-
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