BIS fnc onEnd: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| tkoh |Game name=
| tkoh


|1.00|Game version=
|1.00


|gr1 = Event Handlers |GROUP1=
|gr1 = Event Handlers


| Register code to be executed after mission end. |DESCRIPTION=
| Register code to be executed after mission end.


| argument call [[BIS_fnc_onEnd]] |SYNTAX=
| argument call [[BIS_fnc_onEnd]]


|p1= argument:
|p1= argument:
Line 15: Line 15:
* [[Array]] - code with arguments in format [code, arguments]
* [[Array]] - code with arguments in format [code, arguments]
* [[Number]] - remove code at given index
* [[Number]] - remove code at given index
&nbsp;|PARAMETER1=
&nbsp;


| [[Number]] - index of onEnd code |RETURNVALUE=
| [[Number]] - index of onEnd code


|x1= <code>_onEndIndex = { [[player]] [[addRating]] 10000; } [[call]] [[BIS_fnc_onEnd]];</code> |EXAMPLE1=
|x1= <code>_onEndIndex = { [[player]] [[addRating]] 10000; } [[call]] [[BIS_fnc_onEnd]];</code>


|x2= <code>_onEndIndex = [{ { [[_x]] [[addRating]] 10000; } [[forEach]] [[_this]]; }, [[units]] [[group]] [[player]]] [[call]] [[BIS_fnc_onEnd]];</code> |EXAMPLE2=
|x2= <code>_onEndIndex = [{ { [[_x]] [[addRating]] 10000; } [[forEach]] [[_this]]; }, [[units]] [[group]] [[player]]] [[call]] [[BIS_fnc_onEnd]];</code>


| [[Event Scripts]], [[Arma_3:_Event_Handlers/addMissionEventHandler#Ended|Ended Mission Event Handler]] |SEEALSO=
| [[Event Scripts]], [[Arma_3:_Event_Handlers/addMissionEventHandler#Ended|Ended Mission Event Handler]]
}}
}}



Revision as of 23:37, 17 January 2021

Hover & click on the images for description

Description

Description:
Register code to be executed after mission end.
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
argument call BIS_fnc_onEnd
Parameters:
argument:
  • Code - code to be executed
  • Array - code with arguments in format [code, arguments]
  • Number - remove code at given index
 
Return Value:
Number - index of onEnd code

Examples

Example 1:
_onEndIndex = { player addRating 10000; } call BIS_fnc_onEnd;
Example 2:
_onEndIndex = [{ { _x addRating 10000; } forEach _this; }, units group player] call BIS_fnc_onEnd;

Additional Information

See also:
Event ScriptsEnded Mission Event Handler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section