assignedGunner: Difference between revisions

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| [[Object]]
| [[Object]]


|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code>
|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code>


| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]
| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]

Revision as of 17:07, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the soldier assigned to the given vehicle as a gunner.
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
assignedGunner vehicle
Parameters:
vehicle: Object -
Return Value:
Object

Examples

Example 1:
_gunner = assignedGunner vehicle player;

Additional Information

See also:
assignAsGunnerassignAsTurretassignAsCommanderassignAsDrivermoveInGunnermoveInTurretmoveInCommandermoveInDrivergunnerGetInTurretcommanderdriverassignAsCargomoveInCargoassignedCommanderassignedDriver

Notes

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