assignedGunner: Difference between revisions
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| [[Object]] | | [[Object]] | ||
|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code> | |x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code> | ||
| [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]] | | [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]] |
Revision as of 17:07, 18 January 2021
Description
- Description:
- Returns the soldier assigned to the given vehicle as a gunner.
- Groups:
- Unit ControlObject Manipulation
Syntax
Examples
- Example 1:
_gunner = assignedGunner vehicle player;
Additional Information
- See also:
- assignAsGunnerassignAsTurretassignAsCommanderassignAsDrivermoveInGunnermoveInTurretmoveInCommandermoveInDrivergunnerGetInTurretcommanderdriverassignAsCargomoveInCargoassignedCommanderassignedDriver
Notes
-
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