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-->[[Real Virtuality]] [[:Category:Scripting Commands|Commands]]/[[:Category:Functions|Functions]] documentation template. | -->{{TOC|side|1.1|2}} | ||
[[Real Virtuality]] [[:Category:Scripting Commands|Commands]]/[[:Category:Functions|Functions]] documentation template, used by [[Special:WhatLinksHere/Template:{{PAGENAMEE}}|these pages]]. | |||
{{Warning | Do '''NOT''' edit this template before '''heavy''' testing, as '''it is widely used (on ''at least'' {{#expr: {{#replace:{{PAGESINCATEGORY:Scripting Commands|pages}}|,|}} + {{#replace:{{PAGESINCATEGORY:Functions|pages}}|,|}} }} pages) !''' (including [[:Category:Scripting Commands|{{PAGESINCATEGORY:Scripting Commands|pages}} commands]] and [[:Category:Functions|{{PAGESINCATEGORY:Functions|pages}} functions]]).}} | |||
== Usage == | == Usage == | ||
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| <nowiki>{{RV|type=function}}</nowiki> | | <nowiki>{{RV|type=function}}</nowiki> | ||
| {{RV|type=function}} | | {{RV|type=function}} | ||
|- | |||
| style="font-size: 0.9em; white-space: pre" | <nowiki>{{RV|type=command | |||
|game1= ofp | |||
|game2= arma1 | |||
|game3= arma2 | |||
|game4= tkoh | |||
|game5= arma3 | |||
|version1= 1.00 | |||
|version2= 1.00 | |||
|version3= 1.00 | |||
|version4= 1.00 | |||
|version5= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Object Manipulation | |||
|descr= Sets object heading. | |||
Angles are measured in degrees clockwise from north, and regular range goes from 0 to 360 (0° {{=}} N, 90° {{=}} E, 180° {{=}} S, 270° {{=}} W). | |||
Negative angles represent a counter-clockwise angle. | |||
|s1= object '''setDir''' heading | |||
|p1= object: [[Object]] | |||
|p2= heading: [[Number]] | |||
|r1= [[Nothing]] | |||
|x1 = <code>unit1 [[setDir]] 45; {{codecomment|// will set unit1 to face North-East}}</code> | |||
|x2 = <code>unit1 [[setDir]] -675; {{codecomment|// will also set unit1 to face North-East ({{=}} 45-360-360)}}</code> | |||
|x3 = <code>unit1 [[setDir]] 30; | |||
unit1 [[setFormDir]] 30;{{codecomment|// needed for AI to keep the given direction}}</code> | |||
|seealso= [[getDir]], [[direction]], [[setFormDir]], [[setVectorDir]], [[setVectorDirAndUp]] | |||
|mp= See notes below for more details on [[setDir]] behaviour. | |||
}}</nowiki> | |||
| {{RV|type=command | |||
|game1= ofp | |||
|game2= arma1 | |||
|game3= arma2 | |||
|game4= tkoh | |||
|game5= arma3 | |||
|version1= 1.00 | |||
|version2= 1.00 | |||
|version3= 1.00 | |||
|version4= 1.00 | |||
|version5= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Object Manipulation | |||
|descr= Sets object heading. | |||
Angles are measured in degrees clockwise from north, and regular range goes from 0 to 360 (0° {{=}} N, 90° {{=}} E, 180° {{=}} S, 270° {{=}} W). | |||
Negative angles represent a counter-clockwise angle. | |||
|s1= object '''setDir''' heading | |||
|p1= object: [[Object]] | |||
|p2= heading: [[Number]] | |||
|r1= [[Nothing]] | |||
|x1 = <code>unit1 [[setDir]] 45; {{codecomment|// will set unit1 to face North-East}}</code> | |||
|x2 = <code>unit1 [[setDir]] -675; {{codecomment|// will also set unit1 to face North-East ({{=}} 45-360-360)}}</code> | |||
|x3 = <code>unit1 [[setDir]] 30; | |||
unit1 [[setFormDir]] 30;{{codecomment|// needed for AI to keep the given direction}}</code> | |||
|seealso= [[getDir]], [[direction]], [[setFormDir]], [[setVectorDir]], [[setVectorDirAndUp]] | |||
|mp= See notes below for more details on [[setDir]] behaviour. | |||
}} | |||
|- | |||
| style="font-size: 0.9em; white-space: pre" | <nowiki>{{RV|type=function | |||
|game1= arma2 | |||
|version1= 1.00 | |||
|game2= TKOH | |||
|version2= 1.00 | |||
|game3= arma3 | |||
|version3= 0.50 | |||
|eff= local | |||
|gr1 = Diagnostic | |||
|descr= Shows Function Library viewer, which contains list of all available functions, both official and unofficial. | |||
<gallery> | |||
Image:Fnc_help.jpg|Arma 2 | |||
File:Take On Helicopters Functions Viewer.jpg|Take On Helicopters | |||
</gallery> | |||
|s1= [parentDisplay] [[call]] [[BIS_fnc_help]] | |||
|p1= parentDisplay: [[Display]] - (Optional, default [[displayNull]]) | |||
|r1= [[Nothing]] | |||
|x1= <code>[] [[call]] [[BIS_fnc_help]];</code> | |||
|seealso= [[Arma 2: Functions Library]], [[Arma 3: Functions Library]], [[Take On Helicopters: Function Library]] | |||
}}</nowiki> | |||
| {{RV|type=function | |||
|game1= arma2 | |||
|version1= 1.00 | |||
|game2= TKOH | |||
|version2= 1.00 | |||
|game3= arma3 | |||
|version3= 0.50 | |||
|eff= local | |||
|gr1 = Diagnostic | |||
|descr= Shows Function Library viewer, which contains list of all available functions, both official and unofficial. | |||
<gallery> | |||
Image:Fnc_help.jpg|Arma 2 | |||
File:Take On Helicopters Functions Viewer.jpg|Take On Helicopters | |||
</gallery> | |||
|s1= [parentDisplay] [[call]] [[BIS_fnc_help]] | |||
|p1= parentDisplay: [[Display]] - (Optional, default [[displayNull]]) | |||
|r1= [[Nothing]] | |||
|x1= <code>[] [[call]] [[BIS_fnc_help]];</code> | |||
|seealso= [[Functions Library|Arma 2 Functions Library]], [[Arma 3 Functions Library]], [[Take_On_Helicopters:_Functions_Library|Take On Helicopters Function Library]] | |||
}} | |||
|} | |} | ||
== Template == | == Command Template == | ||
<pre style="columns: 6"> | <pre style="columns: 6"> | ||
{{RV|type= | {{RV|type=command | ||
|game1= | |game1= | ||
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|descr= | |descr= | ||
|mp= | |mp= | ||
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}} | }} | ||
</pre> | </pre> | ||
== Function Template == | |||
<pre style="columns: 6"> | |||
{{RV|type=function | |||
|game1= | |||
|game2= | |||
|game3= | |||
|game4= | |||
|game5= | |||
|version1= | |||
|version2= | |||
|version3= | |||
|version4= | |||
|version5= | |||
|arg= | |||
|eff= | |||
|serverExec= | |||
|gr1= | |||
|gr2= | |||
|gr3= | |||
|gr4= | |||
|gr5= | |||
|descr= | |||
|exec= | |||
|mp= | |||
|pr= | |||
|s1= | |||
|p1= | |||
|p2= | |||
|p3= | |||
|p4= | |||
|p5= | |||
|p6= | |||
|p7= | |||
|p8= | |||
|p9= | |||
|p10= | |||
|p11= | |||
|p12= | |||
|p13= | |||
|p14= | |||
|p15= | |||
|p16= | |||
|p17= | |||
|p18= | |||
|p19= | |||
|p20= | |||
|r1= | |||
|x1= | |||
|seealso= | |||
}} | |||
</pre> | |||
[[Category:Templates|{{uc:{{PAGENAME}}}}]]</noinclude> | [[Category:Templates|{{uc:{{PAGENAME}}}}]]</noinclude> |
Revision as of 17:02, 24 January 2021
Real Virtuality Commands/Functions documentation template, used by these pages.
Usage
{{RV|type=|other parameters, see below}}
- meta information:
- type: (named argument, case-insensitive) "command" or "function"
- displayTitle: (Optional, default {{PAGENAMEE}} (encoded page name, i.e with underscores)) use to force page's displayTitle (e.g diag_log (Arma 2))
- sortKey: (Optional, default commandName or functionName without BIS/BIN_fnc_ prefix) use to force category's sort key
- primary parameters:
- game1: (can be unnamed parameter 1) short game name - same as Name template input format. e.g ofp, tkoh, arma3, etc.
- version1: (Optional, default empty (unknown)) (can be version or unnamed parameter 2) number in Template:GVI template format: <Major>.<Minor>. e.g 1.46, 1.75, 1.86 etc.
- arg: (Optional, default empty) argument locality definition - same as EffArg template input format. e.g local, loc or global, glob
- eff: (Optional, default empty) effects locality definition - same as EffArg template input format. e.g local, loc or global, glob
- serverExec: (Optional, default empty) if provided, will display the Template:ServerExec icon informing the command must be run on the server
- descr: (can be unnamed parameter 3) the command description
- gr1..gr5: (Optional, default empty) Command groups. Case sensitive.
- s1: (Optional, default {{PAGENAMEE}}; can be unnamed parameter 4) command syntax with named parameters. e.g
unit1 setDammage 1
- p1..20: (Optional, default empty) command parameters with description
- r1: (Optional, default Nothing) (can be unnamed parameter 5) syntax's return value
- x1..10: (Optional, default {{Example needed}}) command examples (to be put between <code></code> tags where needed)
- seealso: (Optional, default See also needed) (can be unnamed param 6) list of related links in wiki format, separated by comma or space. e.g [[setDir]] [[setPos]]
- secondary parameters:
- mp: (Optional, default empty) if provided, will show a Multiplayer note under the description
- pr: (Optional, default empty) if provided, will show a Problems note under the description
- game2..5: (Optional, default empty) same as game1
- version2..5: (Optional, default empty) same as version1, for the corresponding game#
- s2..6: (Optional, default empty) Alternative syntaxes 1 to 5 (see s1)
- p21..120: (Optional, default empty) Alternative syntaxes parameters (20 each: p21..40, p41..60, p61..80, p81..100, p101..120)
- r2..r6: (Optional, default empty) Alternative syntaxes' return value (see r1)
Automatic categories
Command | Function |
---|---|
|
|
Examples
Code | Result |
---|---|
{{RV}} | -no type provided- |
{{RV|type=abc}} | -wrong type provided- |
{{RV|type=command}} | Hover & click on the images for descriptions
Description
Syntax
ExamplesAdditional InformationNotes |
{{RV|type=function}} | Hover & click on the images for descriptions
Description
Syntax
ExamplesAdditional InformationNotes |
{{RV|type=command |game1= ofp |game2= arma1 |game3= arma2 |game4= tkoh |game5= arma3 |version1= 1.00 |version2= 1.00 |version3= 1.00 |version4= 1.00 |version5= 0.50 |arg= local |eff= global |gr1= Object Manipulation |descr= Sets object heading. Angles are measured in degrees clockwise from north, and regular range goes from 0 to 360 (0° {{=}} N, 90° {{=}} E, 180° {{=}} S, 270° {{=}} W). Negative angles represent a counter-clockwise angle. |s1= object '''setDir''' heading |p1= object: [[Object]] |p2= heading: [[Number]] |r1= [[Nothing]] |x1 = <code>unit1 [[setDir]] 45; {{codecomment|// will set unit1 to face North-East}}</code> |x2 = <code>unit1 [[setDir]] -675; {{codecomment|// will also set unit1 to face North-East ({{=}} 45-360-360)}}</code> |x3 = <code>unit1 [[setDir]] 30; unit1 [[setFormDir]] 30;{{codecomment|// needed for AI to keep the given direction}}</code> |seealso= [[getDir]], [[direction]], [[setFormDir]], [[setVectorDir]], [[setVectorDirAndUp]] |mp= See notes below for more details on [[setDir]] behaviour. }} | Hover & click on the images for descriptions
Description
SyntaxExamples
Additional Information
Notes |
{{RV|type=function |game1= arma2 |version1= 1.00 |game2= TKOH |version2= 1.00 |game3= arma3 |version3= 0.50 |eff= local |gr1 = Diagnostic |descr= Shows Function Library viewer, which contains list of all available functions, both official and unofficial. <gallery> Image:Fnc_help.jpg|Arma 2 File:Take On Helicopters Functions Viewer.jpg|Take On Helicopters </gallery> |s1= [parentDisplay] [[call]] [[BIS_fnc_help]] |p1= parentDisplay: [[Display]] - (Optional, default [[displayNull]]) |r1= [[Nothing]] |x1= <code>[] [[call]] [[BIS_fnc_help]];</code> |seealso= [[Arma 2: Functions Library]], [[Arma 3: Functions Library]], [[Take On Helicopters: Function Library]] }} | Hover & click on the images for descriptions
Description
Syntax
Examples
Additional Information
Notes |
Command Template
{{RV|type=command |game1= |game2= |game3= |game4= |game5= |version1= |version2= |version3= |version4= |version5= |arg= |eff= |serverExec= |gr1= |gr2= |gr3= |gr4= |gr5= |descr= |mp= |pr= |s1= |p1= |p2= |p3= |p4= |p5= |p6= |p7= |p8= |p9= |p10= |p11= |p12= |p13= |p14= |p15= |p16= |p17= |p18= |p19= |p20= |r1= |x1= |seealso= }}
Function Template
{{RV|type=function |game1= |game2= |game3= |game4= |game5= |version1= |version2= |version3= |version4= |version5= |arg= |eff= |serverExec= |gr1= |gr2= |gr3= |gr4= |gr5= |descr= |exec= |mp= |pr= |s1= |p1= |p2= |p3= |p4= |p5= |p6= |p7= |p8= |p9= |p10= |p11= |p12= |p13= |p14= |p15= |p16= |p17= |p18= |p19= |p20= |r1= |x1= |seealso= }}