call: Difference between revisions

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| Adds given set of compiled instructions to the current stack and waits for it to finish and return, provides an option to pass arguments to the executed [[Code]].
| Adds given set of compiled instructions to the current stack and waits for it to finish and return, provides an option to pass arguments to the executed [[Code]].
{{Informative | See also [[Scheduler]].}}
{{Feature | Informative | See also [[Scheduler]].}}
{{Important | This command accepts [[String]] (as well as [[Code]]) only in {{GameCategory|ofp|link=y}}. For later titles, see [[compile]].}}
{{Important | This command accepts [[String]] (as well as [[Code]]) only in {{GameCategory|ofp|link=y}}. For later titles, see [[compile]].}}



Revision as of 23:59, 6 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
code: Code - compiled instructions
Return Value:
Return value needed

Alternative Syntax

Syntax:
args call code
Parameters:
args: Anything - Arguments that are passed to the function in the _this variable
code: Code - compiled instructions
Return Value:
Anything - The last value given in the function is returned. See the topic Function for more information.

Examples

Example 1:
call { hint str 123; };
Example 2:
123 call { hint str _this; };
Example 3:
_sum = [1, 2] call { (_this select 0) + (_this select 1); }; hint str _sum; // displays 3
Example 4:
123 call compile "hint str _this;";
Example 5:
_result = 123 call compile preprocessFileLineNumbers "myFile.sqf";

Additional Information

See also:
See also needed

Notes

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