setUnitAbility: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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[[hint]] [[str]] [[skill]] bob; //1.#INF</code> | [[hint]] [[str]] [[skill]] bob; //1.#INF</code> | ||
| [[skill]], [[setSkill]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]] | |seealso= [[skill]], [[setSkill]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]] | ||
}} | }} | ||
Revision as of 00:18, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- value: Number
- Return Value:
- Return value needed
Examples
- Example 1:
_unit setUnitAbility 1;
- Example 2:
bob setUnitAbility -log 0; hint str skill bob; //1.#INF
Additional Information
- See also:
- skillsetSkillCfgAISkillAI Combat Modes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 8, 2014 - 09:20 (UTC)
- Dwarden
- AFAIK not used in Arma 3 anymore (or equals to setSkill)