crew: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[player]] [[in]] ([[crew]] _tank);</code> | |x1= <code>[[player]] [[in]] ([[crew]] _tank);</code> | ||
| [[commander]], [[driver]], [[gunner]], [[fullCrew]], [[assignedVehicleRole]] | |seealso= [[commander]], [[driver]], [[gunner]], [[fullCrew]], [[assignedVehicleRole]] | ||
}} | }} | ||
Revision as of 23:31, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicleName: Object
- Return Value:
- Return value needed
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 3 February, 2010 - 11:28
- Ofpwarior
- The crew command will return crew in order [driver,gunner,commander,turrets,cargo]
- Posted on 1 June, 2014 - 18:17
- SilentSpike
- The crew command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.