createGuardedPoint: Difference between revisions

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|seealso= [[createTrigger]], [[addWaypoint]], [[setWaypointType]]
|seealso= [[createTrigger]], [[addWaypoint]], [[setWaypointType]]
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{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|ofpe|Scripting Commands}}

Revision as of 22:56, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Waypoints

Syntax

Syntax:
Syntax needed
Parameters:
[side, position, idStatic, vehicle]: Array
side: Side - The side which will be guarding
position: Position - Object, Group, Position2D or Position3D
objectMapID: Number - static id of map object. -1 to ignore
vehicle: Object - vehicle to be used for position. objNull to ignore
Return Value:
Nothing

Examples

Example 1:
createGuardedPoint [east, [0,0], -1, vehicle player];

Additional Information

See also:
createTriggeraddWaypointsetWaypointType

Notes

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