BIS fnc nearestPoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Geometry | |gr1= Geometry | ||
| Computes nearest point in a line. | |descr= Computes nearest point in a line. | ||
|s1=[start, end, point, ''is2D''] call [[BIS_fnc_nearestPoint]] | |s1=[start, end, point, ''is2D''] call [[BIS_fnc_nearestPoint]] |
Revision as of 21:47, 13 June 2021
Description
Syntax
- Syntax:
- [start, end, point, is2D] call BIS_fnc_nearestPoint
- Parameters:
- start: Position - line start
- end: Position - line end
- point: Position - point to check against
- is2D: Boolean - (Optional, default false) 2D calculation instead of 3D
- Return Value:
- Position - the line point that is closest to point
Examples
- Example 1:
_idealLocation = [getMarkerPos "base", getMarkerPos "destination", getPos player, true] call BIS_fnc_nearestPoint;
Additional Information
- See also:
- nearObjectsnearestObjectnearestObjectsBIS_fnc_nearestPositionBIS_fnc_nearestNumBIS_fnc_nearestRoadBIS_fnc_nearestHelipadBIS_fnc_isPosBlacklisted
Notes
-
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