doFire: Difference between revisions

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m (Text replacement - " \| ofp \|1.00 +\|([^g])" to " | ofp |1.00 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arma3 |version7= 0.50 |$1")
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The target can be a unit or a vehicle, but not an object.
The target can be a unit or a vehicle, but not an object.


| unitName '''doFire''' target
|s1=  unitName '''doFire''' target


|p1= unitName: [[Object]] or [[Array]]
|p1= unitName: [[Object]] or [[Array]]

Revision as of 22:59, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Control

Syntax

Syntax:
unitName doFire target
Parameters:
unitName: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doFire _WSoldier1;

Additional Information

See also:
firecommandFirecanFirefireAtTargetforceWeaponFirecommandArtilleryFirecommandSuppressiveFiredoArtilleryFiredoSuppressiveFireisManualFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 3, 2006 - 14:31
hardrock
Notes from before the conversion: It is often helpful to use doTarget first.
Posted on March 25, 2007 - 23:17
Hurricane
A unit will not execute this command when his behaviour is set to "careless".
Posted on Feb 18, 2012 - 21:07
Zingo
Board dofire not working in arma2 1.11. an entity he throws he shoots not only.
Posted on June 7, 2012 - 14:05
Sakura_Chan
Unitname dofire objnull does not work like it does in commandfire. Target var has to be real (Arma2 AO) might be different in other versions.