assignedVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Add link to AI Group Vehicle Management) |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1=[[Object]] | |r1= [[Object]] | ||
|x1= <code>_vehicle = [[assignedVehicle]] [[player]];</code> | |x1= <code>_vehicle = [[assignedVehicle]] [[player]];</code> |
Revision as of 22:34, 7 August 2021
Description
- Description:
- Returns the vehicle an unit is assigned to. If no vehicle is assigned objNull is returned.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- assignedVehicle unit
- Parameters:
- unit: Object
- Return Value:
- Object
Examples
- Example 1:
_vehicle = assignedVehicle player;
Additional Information
- See also:
- addVehicleassignAsDriverassignAsCargoassignAsCommanderassignAsGunnerunassignVehicleleaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.05
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation