crew: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
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|x1= <code>[[player]] [[in]] ([[crew]] _tank);</code> | |x1= <code>[[player]] [[in]] ([[crew]] _tank);</code> | ||
|seealso= [[commander]] | |seealso= [[commander]] [[driver]], [[gunner]], [[fullCrew]], [[assignedVehicleRole]] | ||
}} | }} | ||
Revision as of 13:00, 20 January 2022
Description
- Description:
- Returns the crew (both dead and alive) of the given vehicle.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- crew vehicleName
- Parameters:
- vehicleName: Object
- Return Value:
- Array - An array with all units in the vehicle is returned.
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 3 February, 2010 - 11:28
- Ofpwarior
- The crew command will return crew in order [driver,gunner,commander,turrets,cargo]
- Posted on 1 June, 2014 - 18:17
- SilentSpike
- The crew command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation