selectionVectorDirAndUp: Difference between revisions
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Lou Montana (talk | contribs) m (Fix typo) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[Array]] - in format [<nowiki/>[[vectorDir]], [[vectorUp]]], where the vectors are in model space | |r1= [[Array]] - in format [<nowiki/>[[vectorDir]], [[vectorUp]]], where the vectors are in model space | ||
|x1= <sqf>vehicle player selectionVectorDirAndUp ["drivewheel_axis", "FireGeometry"] params ["_axisVectorDir", "_axisVectorUp"];</sqf> | |||
|seealso= [[selectionPosition]] [[selectionNames]] [[allLODs]] | |seealso= [[selectionPosition]] [[selectionNames]] [[allLODs]] | ||
}} | }} |
Revision as of 18:32, 5 May 2022
Description
- Description:
- Searches for selection in the object model's LOD level, and returns the Direction and Up vectors in model space.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object selectionVectorDirAndUp [selectionName, LOD]
- Parameters:
- object: Object
- selectionName: String - selection name (see selectionNames)
- LOD: String or Number - the LOD that contains the selection:
- String - can be one of:
- "Memory"
- "Geometry"
- "FireGeometry"
- "LandContact"
- "HitPoints"
- "ViewGeometry"
- Number - command searches for a LOD with the similar resolution (see allLODs).
- String - can be one of:
- Return Value:
- Array - in format [vectorDir, vectorUp], where the vectors are in model space
Examples
- Example 1:
Additional Information
- See also:
- selectionPosition selectionNames allLODs
Notes
-
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