brakesDisabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= global |gr1= Object Manipulation |descr= Returns the status of autobrake (see disableBrakes) |s1= ...")
 
No edit summary
Line 18: Line 18:
|x1= <code>_autobrakeDisabled = [[disableBrakes]] mycar;</code>
|x1= <code>_autobrakeDisabled = [[disableBrakes]] mycar;</code>


|seealso= [[disableBrakes]] [[awake]] [[isAwake]] [[addTorque]] [[addForce]] [[vectorModelToWorld]] [[vectorModelToWorldVisual]] [[selectionPosition]]
|seealso= [[disableBrakes]] [[awake]] [[isAwake]] [[addTorque]] [[addForce]] [[vectorModelToWorld]] [[vectorModelToWorldVisual]] [[selectionPosition]] [[setVelocityTransformation]] [[setVelocityModelSpace]]
}}
}}

Revision as of 15:13, 29 November 2021

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.08.

Description

Description:
Returns the status of autobrake (see disableBrakes)
Groups:
Object Manipulation

Syntax

Syntax:
brakesDisabled transport
Parameters:
transport: Object - PhysX car or tank
Return Value:
Boolean - true if autobrake is disabled

Examples

Example 1:
_autobrakeDisabled = disableBrakes mycar;

Additional Information

See also:
disableBrakes awake isAwake addTorque addForce vectorModelToWorld vectorModelToWorldVisual selectionPosition setVelocityTransformation setVelocityModelSpace

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note