setMarkerDir: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>"Marker1" [[setMarkerDir]] 90;</code> | |x1= <code>"Marker1" [[setMarkerDir]] 90;</code> | ||
|seealso= [[markerDir]] [[setMarkerBrush]] [[createMarker]] [[setMarkerColor]] [[setMarkerPos]] [[setMarkerShape]] | |seealso= [[markerDir]] [[setMarkerBrush]] [[createMarker]] [[setMarkerColor]] [[setMarkerPos]] [[setMarkerShape]] [[setMarkerSize]], [[setMarkerText]], [[setMarkerType]], [[setMarkerAlpha]] | ||
}} | }} |
Revision as of 18:32, 20 January 2022
Description
- Description:
- Sets the orientation of the marker. Angle is in degrees.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerDir angle
- Parameters:
- markerName: String
- angle: Number
- Return Value:
- Nothing
Examples
- Example 1:
"Marker1" setMarkerDir 90;
Additional Information
- See also:
- markerDir setMarkerBrush createMarker setMarkerColor setMarkerPos setMarkerShape setMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers
- Scripting Commands: Global Effect