formationPosition: Difference between revisions

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m (Text replacement - "\|x([0-9])=<code>" to "|x$1= <code>")
(added example how to reposition entire group)
Line 26: Line 26:
|r1= [[Position]]
|r1= [[Position]]


|x1= <code>_pos = [[formationPosition]] _unit;</code>
|x1= <sqf>_pos = [[formationPosition]] _unit;</sqf>
 
|x2= <sqf>
// Reposition entire group to a new position (ground level)
private _group = group player;
private _leader = leader _group;
 
// Set the leader to the spawn position
_leader  setPosATL markerPos "spawn_position";
 
// Reposition all units of the group except the leader
{
private _formationPos = formationPosition _x;
_formationPos set [2, 0];
_x setPosATL _formationPos;
} forEach (units _group - [_leader]);
</sqf>


|seealso= [[formation]]
|seealso= [[formation]]
}}
}}

Revision as of 16:52, 4 May 2022

Hover & click on the images for description

Description

Description:
Return position of unit in the formation.
Groups:
Positions

Syntax

Syntax:
formationPosition unit
Parameters:
unit: Object
Return Value:
Position

Examples

Example 1:
_pos = [[formationPosition]] _unit;
Example 2:
// Reposition entire group to a new position (ground level) private _group = group player; private _leader = leader _group; // Set the leader to the spawn position _leader setPosATL markerPos "spawn_position"; // Reposition all units of the group except the leader { private _formationPos = formationPosition _x; _formationPos set [2, 0]; _x setPosATL _formationPos; } forEach (units _group - [_leader]);

Additional Information

See also:
formation

Notes

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