deleteCollection: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - ">Posted on August ([0-9]{2}), ([0-9]{4})" to ">Posted on $2-08-$1") |
||
Line 37: | Line 37: | ||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2014-08-20 - 21:23 (UTC)</dd> | ||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | ||
<dd class="note"> | <dd class="note"> |
Revision as of 22:59, 13 May 2023
Description
- Description:
- Delete a collection. As example, used with a soldier, it'll hide the ingame model. When targetting Arma 2 1.06 or newer, use hideObject instead. This function is a relic from dynamic building destruction development. It is left only for compatibility with scripts created before Arma 2 1.06, and its functionality may be changed or removed in the future.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- deleteCollection object
- Parameters:
- object: Object
- Return Value:
- Nothing
Examples
- Example 1:
- deleteCollection unitName;
Additional Information
- See also:
- hideObject hideObjectGlobal isObjectHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-08-20 - 21:23 (UTC)
- Killzone Kid
- In Arma 3 deleteCollection is alias for hideObject
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation