magazinesAllTurrets: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|x1= <sqf>_mags = magazinesAllTurrets vehicle player;</sqf>
|x1= <sqf>_mags = magazinesAllTurrets vehicle player;</sqf>


|x2= <code>_mags = magazinesAllTurrets <nowiki>[</nowiki>vehicle player, true];</code>
|x2= <sqf>_mags = magazinesAllTurrets [vehicle player, true];</sqf>


|seealso= [[magazinesTurret]] [[allTurrets]] [[addMagazineTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[loadMagazine]] [[magazines]] [[magazinesDetail]] [[magazinesAmmo]] [[magazinesAmmoFull]] [[addWeaponTurret]] [[removeWeaponTurret]] [[turretLocal]] [[getPylonMagazines]] [[ammoOnPylon]]
|seealso= [[magazinesTurret]] [[allTurrets]] [[addMagazineTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[loadMagazine]] [[magazines]] [[magazinesDetail]] [[magazinesAmmo]] [[magazinesAmmoFull]] [[addWeaponTurret]] [[removeWeaponTurret]] [[turretLocal]] [[getPylonMagazines]] [[ammoOnPylon]]
}}
}}

Revision as of 15:00, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts. Since Arma 3 v2.08.148327 it is possible to exclude person turrets from returned results.
Groups:
Turrets

Syntax

Syntax:
magazinesAllTurrets vehicle
Parameters:
vehicle: Object - vehicle with turrets
Return Value:
Array - in the following format: [[className, turretPath, ammoCount, id, creator],...] where:
  • className: String - magazine class name
  • turretPath: Array - turret path
  • ammoCount: Number - how many rounds left in the magazine
  • id: Number - id of the magazine object. The number starts at 10,000,000. This gives it about 6,700,000 possible ids before the number starts losing precision and cannot be used in scripts.
  • creator: Number - owner / clientOwner of the PC that created the object

Alternative Syntax

Syntax:
magazinesAllTurrets [vehicle, exludePersonTurrets]
Parameters:
vehicle: Object - vehicle with turrets
excludePersonTurrets: Boolean - when true only vehicle's turrets are queried
Return Value:
Array - in the following format: [[className, turretPath, ammoCount, id, creator],...] where:
  • className: String - magazine class name
  • turretPath: Array - turret path
  • ammoCount: Number - how many rounds left in the magazine
  • id: Number - id of the magazine object. The number starts at 10,000,000. This gives it about 6,700,000 possible ids before the number starts losing precision and cannot be used in scripts.
  • creator: Number - owner / clientOwner of the PC that created the object

Examples

Example 1:
_mags = magazinesAllTurrets vehicle player;
Example 2:
_mags = magazinesAllTurrets [vehicle player, true];

Additional Information

See also:
magazinesTurret allTurrets addMagazineTurret removeMagazinesTurret removeMagazineTurret weaponsTurret loadMagazine magazines magazinesDetail magazinesAmmo magazinesAmmoFull addWeaponTurret removeWeaponTurret turretLocal getPylonMagazines ammoOnPylon

Notes

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