turretUnit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|gr1= Turrets | |gr1= Turrets | ||
|descr= Returns the unit in the vehicle turret | |descr= Returns the unit in the vehicle turret. To find turret path of known unit, see [[unitTurret]]. | ||
|s1= vehicle [[turretUnit]] turretpath | |s1= vehicle [[turretUnit]] turretpath | ||
Line 21: | Line 21: | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= | |p2= turretPath: [[Array]] format [[Turret Path]] - since {{GVI|arma3|1.58|size=.8}} [-1] (driver) is supported. | ||
|r1= [[Object]] | |r1= [[Object]] | ||
|x1= <sqf>_vehicle turretUnit _thisTurret;</sqf> | |x1= <sqf>_vehicle turretUnit _thisTurret;</sqf> | ||
|x2= <sqf>vehicle player turretUnit [0];</sqf> | |x2= <sqf>vehicle player turretUnit [0];</sqf> | ||
|seealso= [[unitTurret]] [[driver]] [[gunner]] [[commander]] [[effectiveCommander]] [[currentPilot]] [[moveInTurret]] [[assignAsTurret]] [[assignedVehicleRole]] [[lockedTurret]] [[isTurnedOut]] | |seealso= [[unitTurret]] [[driver]] [[gunner]] [[commander]] [[effectiveCommander]] [[currentPilot]] [[moveInTurret]] [[assignAsTurret]] [[assignedVehicleRole]] [[lockedTurret]] [[isTurnedOut]] | ||
}} | }} |
Revision as of 11:15, 8 August 2022
Description
- Description:
- Returns the unit in the vehicle turret. To find turret path of known unit, see unitTurret.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle turretUnit turretpath
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path - since 1.58 [-1] (driver) is supported.
- Return Value:
- Object
Examples
- Example 1:
- _vehicle turretUnit _thisTurret;
- Example 2:
Additional Information
- See also:
- unitTurret driver gunner commander effectiveCommander currentPilot moveInTurret assignAsTurret assignedVehicleRole lockedTurret isTurnedOut
Notes
-
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