Modding/Tutorials/Assets – Arma Reforger Category
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Basics of data manipulation | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Prefabs_Basics Prefabs Basics] | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Data_Modding_Basics Data Modding Basics] | |||
If you're new to '''Enfusion''' '''Modding''', below you'll find a short list of tutorials, '''ordered by difficulty''', that should get you started '''modding and creating new assets''' in '''Reforger''': | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Weapon_Modding Weapon Modding] - Introductory tutorial for beginners, showing basics of creating modded weapon with custom textures, sounds and behavior | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Car_Modding Car Modding] - This tutorial expands the knowledge gathered in Weapon Modding tutorial by providing some information about modifying of existing vehicles, changing wheeled simulation parameters or adding turrets. | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Faction_Creation Faction Creation] - Intermediate difficulty tutorial explaining character gear retexture, creating new character prefabs with custom gear, integrating such factions into Game Master and Conflict game modes and more | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Prop_Creation Prop Creation] - Importing new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Weapon_Creation Weapon Creation] | |||
* [https://community.bistudio.com/wiki/Arma_Reforger:Car_Creation Car Creation] | |||
{{GameCategory|armaR|Modding|Tutorials}} | {{GameCategory|armaR|Modding|Tutorials}} |
Revision as of 16:50, 31 January 2023
Basics of data manipulation
If you're new to Enfusion Modding, below you'll find a short list of tutorials, ordered by difficulty, that should get you started modding and creating new assets in Reforger:
- Weapon Modding - Introductory tutorial for beginners, showing basics of creating modded weapon with custom textures, sounds and behavior
- Car Modding - This tutorial expands the knowledge gathered in Weapon Modding tutorial by providing some information about modifying of existing vehicles, changing wheeled simulation parameters or adding turrets.
- Faction Creation - Intermediate difficulty tutorial explaining character gear retexture, creating new character prefabs with custom gear, integrating such factions into Game Master and Conflict game modes and more
- Prop Creation - Importing new asset - prop - into the game, creating custom actions, procedural animations and Game Master integration
- Weapon Creation
- Car Creation
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Arma Reforger/Modding/Tutorials/Assets"
The following 16 pages are in this category, out of 16 total.
- Arma Reforger:2D Map Creation
- Arma Reforger:Car Creation
- Arma Reforger:Car Modding
- Arma Reforger:Character Gear Creation
- Arma Reforger:Data Modding Basics
- Arma Reforger:Faction Creation
- Arma Reforger:FBX Import
- Arma Reforger:Character Gear Creation/Headgear
- Arma Reforger:Prefabs Basics
- Arma Reforger:Prop Creation
- Arma Reforger:Character Gear Creation/Vest
- Arma Reforger:Weapon Animation
- Arma Reforger:Weapon Collimator Creation
- Arma Reforger:Weapon Creation
- Arma Reforger:Weapon Modding
- Arma Reforger:Weapon Optic Creation