vectorSideVisual: Difference between revisions

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(Added image, standardized description, syntax and example)
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|gr2= Render Time Scope
|gr2= Render Time Scope


|descr= [[Image:arma3_object-vectors.jpg|thumb|right|An object with its [[vectorDirVisual]], [[vectorUpVisual]] and [[vectorSideVisual]] (vectors not to scale)]]
|descr= [[File:arma3_object-vectors.jpg|thumb|right|An object with its [[vectorDirVisual]], [[vectorUpVisual]] and [[vectorSideVisual]] (vectors not to scale)]]
Returns an object's side vector in world space and [[Simulation vs Render Time Scope|render time scope]].
Returns an object's side vector in world space and [[Simulation vs Render Time Scope|render time scope]].



Latest revision as of 23:09, 20 November 2023

Hover & click on the images for description

Description

Description:
An object with its vectorDirVisual, vectorUpVisual and vectorSideVisual (vectors not to scale)

Returns an object's side vector in world space and render time scope.

The vector is not necessarily normalized. The magnitude of the vector depends on the object's scale.
Groups:
Math - VectorsRender Time Scope

Syntax

Syntax:
vectorSideVisual object
Parameters:
object: Object
Return Value:
Array format Vector3D

Examples

Example 1:
_vecSideVis = vectorSideVisual MyObject;

Additional Information

See also:
vectorSide vectorUpVisual vectorDir setVectorDir setVectorUp setVectorDirAndUp vectorDiff vectorAdd vectorMultiply vectorCrossProduct vectorDistance vectorMagnitudeSqr vectorDistanceSqr vectorCos vectorMagnitude vectorDotProduct vectorNormalized vectorFromTo BIS_fnc_getPitchBank BIS_fnc_transformVectorDirAndUp

Notes

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