vectorCos: Difference between revisions
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|s1= vector1 [[vectorCos]] vector2 | |s1= vector1 [[vectorCos]] vector2 | ||
|p1= vector1: [[Array]] - vector 3D or 2D ( | |p1= vector1: [[Array]] - vector 3D or 2D ({{GVI|arma3|2.00|size= 0.75}} the z coordinate is defaulted to 0) | ||
|p2= vector2: [[Array]] - vector 3D or 2D ( | |p2= vector2: [[Array]] - vector 3D or 2D ({{GVI|arma3|2.00|size= 0.75}} the z coordinate is defaulted to 0) | ||
|r1= [[Number]] | |r1= [[Number]] |
Latest revision as of 17:29, 18 March 2025
Description
- Description:
- Cosine of angle between two 3D vectors.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vector1 vectorCos vector2
- Parameters:
- vector1: Array - vector 3D or 2D (
2.00 the z coordinate is defaulted to 0)
- vector2: Array - vector 3D or 2D (
2.00 the z coordinate is defaulted to 0)
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- vectorAdd vectorDiff vectorCrossProduct vectorDotProduct vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorNormalized vectorFromTo matrixMultiply matrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 28 Jun, 2014
- ffur2007slx2_5
-
1.22 Algorithm: Given two vectors of attributes, A and B, the cosine similarity, cos(θ), is represented using a dot product and magnitude. The resulting similarity values indicating intermediate similarity or dissimilarity between two vectors.