addVehicle: Difference between revisions
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<dd class="notedate"> | <dd class="notedate">Posted on 22 Nov, 2008 00:40 | ||
<dt class="note"> | <dt class="note">[[User:Ceeeb|Ceeeb]]<dd class="note"> | ||
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* This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.<br> | * This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.<br> | ||
* More than one vehicle can be added to a group, and more than one group can be added to a vehicle.<br> | * More than one vehicle can be added to a group, and more than one group can be added to a vehicle.<br> |
Revision as of 07:46, 8 May 2014
Description
- Description:
- Adds a specified vehicle for use by a specified AI led group. The vehicle will be considered as an available vehicle for use by his group.
- Groups:
- Uncategorised
Syntax
- Syntax:
- groupName addVehicle vehicleName
- Parameters:
- groupName: Group
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
- _group addVehicle _vehicle
Additional Information
- See also:
- leaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 22 Nov, 2008 00:40
- Ceeeb
-
- This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.
- More than one vehicle can be added to a group, and more than one group can be added to a vehicle.
- When deciding whether to board a vehicle, AI leaders seem to only consider the transport benefit of a vehicle, ignoring any combat benefits the vehicle may provide.
- This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.