vectorAdd: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(seealso)
(syntax change)
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


| '''vectorAdd''' [vector1,vector2] |= Syntax
| vector1 '''vectorAdd''' vector2 |= Syntax


|p1= [vector1,vector2]: [[Array]] |= Parameter 1
|p1= vector1: [[Array]] |= Parameter 1


|p2= vector1: [[Array]] |= Parameter 2
|p2= vector2: [[Array]] |= Parameter 2
 
|p3= vector2: [[Array]] |= Parameter 3


| [[Array]] |= Return value
| [[Array]] |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>_newPos = vectorAdd [getPos player, [0,0,2<nowiki>]]</nowiki></code> |= Example 1
|x1= <code>[[hint]] [[str]] ([[velocity]] unit1 [[vectorAdd]] [[velocity]] unit2);</code> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 19:01, 10 June 2014

Hover & click on the images for description

Description

Description:
Adds two 3D vectors.
Groups:
Uncategorised

Syntax

Syntax:
vector1 vectorAdd vector2
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
hint str (velocity unit1 vectorAdd velocity unit2);

Additional Information

See also:
vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section