vectorUpVisual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.27|= Game version _________________...")
 
(category)
Line 36: Line 36:
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 21:55, 18 August 2014

Hover & click on the images for description

Description

Description:
Return object's up vector in world Position coordinates ( [x, y, z] ) in render time scope.
Groups:
Uncategorised

Syntax

Syntax:
vectorUpVisual objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Example 1:
_vUp = vectorUpVisual vehicle player;

Additional Information

See also:
vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section