hint: Difference between revisions
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<dt class="note">'''[[User:pyro05x|pyro05x]]''' | <dt class="note">'''[[User:pyro05x|pyro05x]]''' | ||
<dd class="note">To remove the hint box from the screen, pass a null string (<tt>""</tt>) to the command. | <dd class="note">To remove the hint box from the screen, pass a null string (<tt>""</tt>) to the command. | ||
< | <code>[[hint]] ""</code> | ||
<dt class="note">'''[[User:Worldeater|Worldeater]]''' | <dt class="note">'''[[User:Worldeater|Worldeater]]''' | ||
<dd class="note">''hint'' happily accepts [[Structured_Text|structured text]]: | <dd class="note">''hint'' happily accepts [[Structured_Text|structured text]]: | ||
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_title = "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/><br/>"; | _title = "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/><br/>"; | ||
_text = "Bla bla bla bla bla..."; | _text = "Bla bla bla bla bla..."; | ||
hint parseText (_starL + _starR + _title + _text); | [[hint]] [[parseText]] (_starL + _starR + _title + _text); | ||
</pre> | </pre> | ||
(Tested with 1.14, 1.15 beta and 1.16 beta) | (Tested with 1.14, 1.15 beta and 1.16 beta) |
Revision as of 13:36, 21 August 2014
Description
- Description:
- Outputs a multi-line hint message in the left upper corner of the screen (in the right upper corner in Arma). This version of hint is supposed to play a sound when hint is shown, but this varies between games and versions. Use hintSilent for soundless hint. The effect of this command is local, i.e. the hint will only show on the computer command was executed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- hint text
- Parameters:
- text: String or Structured Text - the message to write on the screen may consist of any characters. \n indicates a line break.
- Return Value:
- Nothing
Examples
- Example 1:
hint "Press W to move forward. \nPress S to move backwards."
outputs the following message:
Press W to move forward. Press S to move backwards.
Known Problems: Avoid hint messages that exceed the screen, as this may lead to crashes.
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- ArmAtec
-
Hint can be used with formatting like this:
hint format ["Hello %1",player ]
- pyro05x
- To remove the hint box from the screen, pass a null string ("") to the command.
hint ""
- Worldeater
- hint happily accepts structured text:
_starL = "<img image='\ca\ui\data\debr_star.paa' align='left'/>"; _starL = _starL + _starL + _starL; _starR = "<img image='\ca\ui\data\debr_star.paa' align='right'/>"; _starR = _starR + _starR + _starR; _title = "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/><br/>"; _text = "Bla bla bla bla bla..."; [[hint]] [[parseText]] (_starL + _starR + _title + _text);
(Tested with 1.14, 1.15 beta and 1.16 beta)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Interaction