magazinesAllTurrets: Difference between revisions

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(some info on magazine ids)
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| Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts. |= Description
| Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.   |= Description
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| '''magazinesAllTurrets''' vehicle|= Syntax
| '''magazinesAllTurrets''' vehicle|= Syntax


|p1= vehicle: [[Object]] |= Parameter 1
|p1= vehicle: [[Object]] - vehicle with turrets |= Parameter 1


 
| [[Array]] - in the following format: <nowiki>[</nowiki>[className, turretPath, ammoCount, id, creator],...] where:
| [[Array]] - in the following format: <nowiki>[</nowiki>[<className>,<turretPath>,<ammoCount>,<id>,<creator>],...] |= Return value
* className: [[String]] - magazine class name
* turretPath: [[Array]] - turret path
* ammoCount: [[Number]] - how many rounds left in the magazine
* id: [[Number]] - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts.
* creator: [[Number]] - [[owner]] / [[clientOwner]] of the PC that created the object
|= Return value
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Revision as of 18:40, 27 July 2017

Hover & click on the images for description

Description

Description:
Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.
Groups:
Uncategorised

Syntax

Syntax:
magazinesAllTurrets vehicle
Parameters:
vehicle: Object - vehicle with turrets
Return Value:
Array - in the following format: [[className, turretPath, ammoCount, id, creator],...] where:
  • className: String - magazine class name
  • turretPath: Array - turret path
  • ammoCount: Number - how many rounds left in the magazine
  • id: Number - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts.
  • creator: Number - owner / clientOwner of the PC that created the object

Examples

Example 1:
_mags = magazinesAllTurrets vehicle player;

Additional Information

See also:
magazinesTurretallTurretsaddMagazineTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretloadMagazinemagazinesmagazinesDetailmagazinesAmmomagazinesAmmoFulladdWeaponTurretremoveWeaponTurretturretLocal

Notes

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Notes

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