missionStart: Difference between revisions
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{{Command|Comments= | |||
{{Command|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ofpr | | | ofpr |Game name= | ||
|1. | |1.80|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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'''Works only in multiplayer''', in singleplayer all values are equal to zero → [0,0,0,0,0,0] | '''Works only in multiplayer''', in singleplayer all values are equal to zero → [0,0,0,0,0,0] | ||
<br><br> | <br><br> | ||
'''NOTE''': Because [[missionStart]] contains the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when [[time]] > 0.|= | '''NOTE''': Because [[missionStart]] contains the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when [[time]] > 0. |Description= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[missionStart]] |Syntax= | ||
|x1= <code>[[setDate]] ([[missionStart]] [[select]] [0,5]);</code> | | |x1= <code>[[setDate]] ([[missionStart]] [[select]] [0,5]);</code> |Example 1= | ||
|x2= Set real date: <code>//postInit = 1; | |x2= Set real date: <code>//postInit = 1; | ||
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[[waitUntil]] {[[time]] > 0}; | [[waitUntil]] {[[time]] > 0}; | ||
[[setDate]] ([[missionStart]] [[select]] [0,5]); | [[setDate]] ([[missionStart]] [[select]] [0,5]); | ||
};</code> | | };</code> |Example 2= | ||
| [[Array]] - real local date and time (similar to [[date]] format but with seconds)| | | [[Array]] - real local date and time (similar to [[date]] format but with seconds)|Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[date]], [[time]], [[daytime]], [[serverTime]], [[setDate]] | | | [[date]], [[time]], [[daytime]], [[serverTime]], [[setDate]] |See also= | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dl class="command_description"> | |||
<dd class="notedate">Posted on September 25, 2014 - 08:10 (UTC) | |||
<dt class="note">[[User:Kenoxite|Kenoxite]] | |||
<dd class="note"> | |||
Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player-hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1970,1,1,0,0,0]. In CWA this command is fixed. | |||
<dd class="notedate">Posted on December 30, 2014 - 18:15 (UTC) | |||
<dt class="note">[[User:Killzone Kid|Killzone Kid]] | |||
<dd class="note"> | |||
In arma 3 this command returns [0,0,0,0,0,0] in SP, [1970,1,1,0,0,0] on dedicated server and [1970,1,1,0,0,0] initially and then server real time on local headless client. On player clients it shows client's local date and time. Since '''Arma 3 v1.49''' the dedicated server also returns correct mission start date. | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Command_Group:_Mission_Information|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 09:00, 1 June 2018
Description
- Description:
- Returns date and time when mission started in format [year, month, day, hour, minute, second].
Works only in multiplayer, in singleplayer all values are equal to zero → [0,0,0,0,0,0]
NOTE: Because missionStart contains the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init when time > 0. - Groups:
- Uncategorised
Syntax
- Syntax:
- missionStart
- Return Value:
- Array - real local date and time (similar to date format but with seconds)
Examples
- Example 1:
setDate (missionStart select [0,5]);
- Example 2:
- Set real date:
//postInit = 1; if (isServer) then { waitUntil {time > 0}; setDate (missionStart select [0,5]); };
Additional Information
- See also:
- datetimedaytimeserverTimesetDate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 25, 2014 - 08:10 (UTC)
- Kenoxite
- Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player-hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1970,1,1,0,0,0]. In CWA this command is fixed.
- Posted on December 30, 2014 - 18:15 (UTC)
- Killzone Kid
- In arma 3 this command returns [0,0,0,0,0,0] in SP, [1970,1,1,0,0,0] on dedicated server and [1970,1,1,0,0,0] initially and then server real time on local headless client. On player clients it shows client's local date and time. Since Arma 3 v1.49 the dedicated server also returns correct mission start date.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Command Group: Mission Information
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Take On Helicopters
- Scripting Commands Arma 3