delete3DENEntities: Difference between revisions
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Killzone Kid (talk | contribs) (types of args) |
m (template:command argument fix) |
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| '''delete3DENEntities''' entities|= Syntax | | '''delete3DENEntities''' entities|= Syntax | ||
|p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] |= | |p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] |PARAMETER1= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[delete3DENEntities]] ([[all3DENEntities]] [[select]] 0); | |x1= <code>[[delete3DENEntities]] ([[all3DENEntities]] [[select]] 0); | ||
// removes all objects</code>|= | // removes all objects</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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[[set3DENLinesVisible]] | [[set3DENLinesVisible]] | ||
[[set3DENObjectType]] | [[set3DENObjectType]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:30, 7 April 2019
Description
- Description:
- Delete given entities in Eden Editor, including anything that can be placed in editor.
- Groups:
- Uncategorised
Syntax
- Syntax:
- delete3DENEntities entities
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- Return Value:
- Nothing
Examples
- Example 1:
delete3DENEntities (all3DENEntities select 0); // removes all objects
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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Only post proven facts here! Add Note
Notes