doArtilleryFire: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|0.50|= Game version
|0.50|= Game version
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| Orders a unit to reload defined magazine commence fire burst on the given position (silently).  |= Description
| Orders a unit to reload defined magazine commence fire burst on the given position (silently).  |DESCRIPTION=
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| unit '''doArtilleryFire''' [position, type, rounds] |= Syntax
| unit '''doArtilleryFire''' [position, type, rounds] |SYNTAX=


|p1= unit: [[Object]]  |PARAMETER1=  
|p1= unit: [[Object]]  |PARAMETER1=  

Revision as of 14:38, 7 April 2019

Hover & click on the images for description

Description

Description:
Orders a unit to reload defined magazine commence fire burst on the given position (silently).
Groups:
Uncategorised

Syntax

Syntax:
unit doArtilleryFire [position, type, rounds]
Parameters:
unit: Object
[position, type, rounds]: Array
position: Position
type (case sensitive): String
rounds: Number
Return Value:
Nothing

Examples

Example 1:
mortar1 doArtilleryFire [[3000, 120, 1000], "8Rnd_82mm_Mo_shells", 3];

Additional Information

See also:
getArtilleryAmmogetArtilleryETAenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtilleryfiredoFirecommandFirecanFirefireAtTargetforceWeaponFirecommandArtilleryFirecommandSuppressiveFiredoSuppressiveFireisManualFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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