magazinesAllTurrets: Difference between revisions
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Killzone Kid (talk | contribs) (some info on magazine ids) |
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| Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts. |= | | Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts. |DESCRIPTION= | ||
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| '''magazinesAllTurrets''' vehicle|= | | '''magazinesAllTurrets''' vehicle|SYNTAX= | ||
|p1= vehicle: [[Object]] - vehicle with turrets |= | |p1= vehicle: [[Object]] - vehicle with turrets |PARAMETER1= | ||
| [[Array]] - in the following format: <nowiki>[</nowiki>[className, turretPath, ammoCount, id, creator],...] where: | | [[Array]] - in the following format: <nowiki>[</nowiki>[className, turretPath, ammoCount, id, creator],...] where: | ||
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* id: [[Number]] - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts. | * id: [[Number]] - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts. | ||
* creator: [[Number]] - [[owner]] / [[clientOwner]] of the PC that created the object | * creator: [[Number]] - [[owner]] / [[clientOwner]] of the PC that created the object | ||
|= | |RETURNVALUE= | ||
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|x1= <code>_mags = [[magazinesAllTurrets]] [[vehicle]] [[player]];</code> |= | |x1= <code>_mags = [[magazinesAllTurrets]] [[vehicle]] [[player]];</code> |EXAMPLE1= | ||
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| [[magazinesTurret]], [[allTurrets]], [[addMagazineTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[loadMagazine]], [[magazines]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]] |= | | [[magazinesTurret]], [[allTurrets]], [[addMagazineTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[loadMagazine]], [[magazines]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]] |SEEALSO= | ||
}} | }} |
Revision as of 14:43, 7 April 2019
Description
- Description:
- Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.
- Groups:
- Uncategorised
Syntax
- Syntax:
- magazinesAllTurrets vehicle
- Parameters:
- vehicle: Object - vehicle with turrets
- Return Value:
- Array - in the following format: [[className, turretPath, ammoCount, id, creator],...] where:
- className: String - magazine class name
- turretPath: Array - turret path
- ammoCount: Number - how many rounds left in the magazine
- id: Number - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts.
- creator: Number - owner / clientOwner of the PC that created the object
Examples
- Example 1:
_mags = magazinesAllTurrets vehicle player;
Additional Information
- See also:
- magazinesTurretallTurretsaddMagazineTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretloadMagazinemagazinesmagazinesDetailmagazinesAmmomagazinesAmmoFulladdWeaponTurretremoveWeaponTurretturretLocal
Notes
-
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