assert: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
||
Line 60: | Line 60: | ||
[[Category:Scripting Commands ArmA|ASSERT]] | [[Category:Scripting Commands ArmA|ASSERT]] | ||
[[Category:Command_Group:_Program_Flow|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Program_Flow|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 00:24, 10 January 2020
Description
- Description:
- Tests a condition and if the condition is false, displays error on screen (if -showscripterrors enabled) and logs error into .rpt file. It does not interrupt the script execution. If script was pre-processed with preprocessFileLineNumbers, it will also show/log the error line number and the file name.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
assert (1>2);
- Example 2:
- Check function params (Faster alternative to BIS_fnc_param)
some_func = { _0 = _this select 0; _1 = _this select 1; _2 = _this select 2; if (!assert ( typeName _0 == "ARRAY" && typeName _1 == "STRING" && typeName _2 == "SCALAR" )) exitWith {/*optional error logging*/}; hint "Alright!"; }; [1,2,3] call some_func; //assert error [[1],"2",3] call some_func; //Alright!
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on May 15, 2010 - 0:01
- Roehre
- Returns false, if condition is false, and returns true, if condition is true.