assert

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Tests a condition and if the condition is false, displays error on screen (if -showscripterrors enabled) and logs error into .rpt file. It does not interrupt the script execution. If script was pre-processed with preprocessFileLineNumbers, it will also show/log the error line number and the file name.

Syntax

Syntax:
assert condition
Parameters:
condition: Boolean
Return Value:
Boolean - mirrors condition

Examples

Example 1:
assert (1>2); PreprocessFile.jpg
Example 2:
Check function params (Faster alternative to BIS_fnc_param)some_func = { _0 = _this select 0; _1 = _this select 1; _2 = _this select 2; if (!assert ( typeName _0 == "ARRAY" && typeName _1 == "STRING" && typeName _2 == "SCALAR" )) exitWith {/*optional error logging*/}; hint "Alright!"; }; [1,2,3] call some_func; //assert error [[1],"2",3] call some_func; //Alright!

Additional Information

Multiplayer:
-
See also:
trycatchthrowdiag_captureFramediag_captureSlowFramediag_logSlowFrame

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on May 15, 2010 - 0:01
Roehre
Returns false, if condition is false, and returns true, if condition is true.

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