assignAsCargo: Difference between revisions
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| [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]] |SEEALSO= | | [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[assignAsTurret]], [[assignAsCargoIndex]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicleRole]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]] |SEEALSO= | ||
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Revision as of 15:10, 10 January 2020
Description
- Description:
- Assign a unit as cargo of a vehicle. Used together with orderGetIn to order a unit to get in as cargo into a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the cargo space of the vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName assignAsCargo vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 assignAsCargo _truck; [_soldier1] orderGetIn true;
Additional Information
- See also:
- assignAsDriverassignAsGunnerassignAsCommanderassignAsTurretassignAsCargoIndexmoveInCargomoveInCommandermoveInDrivermoveInGunnermoveInTurretassignedVehicleRoleassignedVehicleunassignVehicleleaveVehicle
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Vehicle Assignment
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters