CfgIdentities – Arma 3

From Bohemia Interactive Community
Jump to navigation Jump to search
(Add export code and missing faces)
m (Remove incorrect faces)
Line 186: Line 186:
* WhiteHead_31
* WhiteHead_31
* WhiteHead_32
* WhiteHead_32
* ''Woman_A3'' (not working)
* ''WomanHead_A3'' (not working)
{{cc|[[Arma 3 Contact]] only}}
* RussianHead_A3_01
* RussianHead_A3_02
* RussianHead_A3_03
* RussianHead_A3_04_1
* RussianHead_A3_04_a
* RussianHead_A3_01_sa
</div>
</div>
</spoiler>
</spoiler>
Line 205: Line 194:
  [[copyToClipboard]] ("* " + (_classNames joinString (endl + "* ")));
  [[copyToClipboard]] ("* " + (_classNames joinString (endl + "* ")));
</spoiler>
</spoiler>





Revision as of 23:51, 3 February 2020

Template:SideTOC

Presentation

An identity declaration is done with setIdentity command, and its declaration looks like this:

class SomeGuy
{
	face = "WhiteHead_10";
	glasses = "G_Tactical_Clear";
	name = "Adams";
	nameSound = "Adams";
	pitch = 1.0;
	speaker = "Male01ENG";
};

See also Description.ext chapter.


Faces

  • AfricanHead_01
  • AfricanHead_02
  • AfricanHead_03
  • AsianHead_A3_01
  • AsianHead_A3_02
  • AsianHead_A3_03
  • AsianHead_A3_04
  • AsianHead_A3_05
  • AsianHead_A3_06
  • AsianHead_A3_07
  • Barklem
  • CamoHead_African_01_F
  • CamoHead_African_02_F
  • CamoHead_African_03_F
  • CamoHead_Asian_01_F
  • CamoHead_Asian_02_F
  • CamoHead_Asian_03_F
  • CamoHead_Greek_01_F
  • CamoHead_Greek_02_F
  • CamoHead_Greek_03_F
  • CamoHead_Greek_04_F
  • CamoHead_Greek_05_F
  • CamoHead_Greek_06_F
  • CamoHead_Greek_07_F
  • CamoHead_Greek_08_F
  • CamoHead_Greek_09_F
  • CamoHead_Persian_01_F
  • CamoHead_Persian_02_F
  • CamoHead_Persian_03_F
  • CamoHead_White_01_F
  • CamoHead_White_02_F
  • CamoHead_White_03_F
  • CamoHead_White_04_F
  • CamoHead_White_05_F
  • CamoHead_White_06_F
  • CamoHead_White_07_F
  • CamoHead_White_08_F
  • CamoHead_White_09_F
  • CamoHead_White_10_F
  • CamoHead_White_11_F
  • CamoHead_White_12_F
  • CamoHead_White_13_F
  • CamoHead_White_14_F
  • CamoHead_White_15_F
  • CamoHead_White_16_F
  • CamoHead_White_17_F
  • CamoHead_White_18_F
  • CamoHead_White_19_F
  • CamoHead_White_20_F
  • CamoHead_White_21_F
  • Custom
  • Default
  • Dwarden
  • GreekHead_A3_01
  • GreekHead_A3_02
  • GreekHead_A3_03
  • GreekHead_A3_04
  • GreekHead_A3_05
  • GreekHead_A3_06
  • GreekHead_A3_07
  • GreekHead_A3_08
  • GreekHead_A3_09
  • GreekHead_A3_10_a
  • GreekHead_A3_10_l
  • GreekHead_A3_10_sa
  • GreekHead_A3_11
  • GreekHead_A3_12
  • GreekHead_A3_13
  • GreekHead_A3_14
  • Hladas
  • IG_Leader
  • Ioannou
  • Ivan
  • Jay
  • Kerry
  • Kerry_A_F
  • kerry_B1_F
  • kerry_B2_F
  • Kerry_C_F
  • LivonianHead_1
  • LivonianHead_2
  • LivonianHead_3
  • LivonianHead_4
  • LivonianHead_5
  • LivonianHead_6
  • LivonianHead_7
  • LivonianHead_8
  • LivonianHead_9
  • LivonianHead_10
  • Mavros
  • Miller
  • Nikos
  • O_Colonel
  • PersianHead_A3_01
  • PersianHead_A3_02
  • PersianHead_A3_03
  • PersianHead_A3_04_a
  • PersianHead_A3_04_l
  • PersianHead_A3_04_sa
  • Pettka
  • RussianHead_1
  • RussianHead_2
  • RussianHead_3
  • RussianHead_4
  • RussianHead_5
  • Sturrock
  • TanoanBossHead
  • TanoanHead_A3_01
  • TanoanHead_A3_02
  • TanoanHead_A3_03
  • TanoanHead_A3_04
  • TanoanHead_A3_05
  • TanoanHead_A3_06
  • TanoanHead_A3_07
  • TanoanHead_A3_08
  • WhiteHead_01 // Default
  • WhiteHead_02
  • WhiteHead_03
  • WhiteHead_04
  • WhiteHead_05
  • WhiteHead_06
  • WhiteHead_07
  • WhiteHead_08
  • WhiteHead_09
  • WhiteHead_10
  • WhiteHead_11
  • WhiteHead_12
  • WhiteHead_13
  • WhiteHead_14
  • WhiteHead_15
  • WhiteHead_16
  • WhiteHead_17
  • WhiteHead_18
  • WhiteHead_19
  • WhiteHead_20
  • WhiteHead_21
  • WhiteHead_22_a
  • WhiteHead_22_l
  • WhiteHead_22_sa
  • WhiteHead_23
  • WhiteHead_24
  • WhiteHead_25
  • WhiteHead_26
  • WhiteHead_27
  • WhiteHead_28
  • WhiteHead_29
  • WhiteHead_30
  • WhiteHead_31
  • WhiteHead_32
↑ Back to spoiler's top

An incorrect face name will revert man's face to Default.

private _classNames = ("true" configClasses (configFile >> "cfgFaces" >> "Man_A3")) apply { configName _x };
_classNames sort true;
copyToClipboard ("* " + (_classNames joinString (endl + "* ")));


Glasses

  • None
  • G_Spectacles
  • G_Spectacles_Tinted
  • G_Combat
  • G_Lowprofile
  • G_Shades_Black
  • G_Shades_Green
  • G_Shades_Red
  • G_Squares
  • G_Squares_Tinted
  • G_Sport_BlackWhite
  • G_Sport_Blackyellow
  • G_Sport_Greenblack
  • G_Sport_Checkered
  • G_Sport_Red
  • G_Tactical_Black
  • G_Aviator
  • G_Lady_Mirror
  • G_Lady_Dark
  • G_Lady_Red
  • G_Lady_Blue
  • G_Diving
  • G_B_Diving
  • G_O_Diving
  • G_I_Diving
  • G_Goggles_VR
  • G_Balaclava_blk
  • G_Balaclava_oli
  • G_Balaclava_combat
  • G_Balaclava_lowprofile
  • G_Bandanna_blk
  • G_Bandanna_oli
  • G_Bandanna_khk
  • G_Bandanna_tan
  • G_Bandanna_beast
  • G_Bandanna_shades
  • G_Bandanna_sport
  • G_Bandanna_aviator
  • G_Shades_Blue
  • G_Sport_Blackred
  • G_Tactical_Clear
  • G_Balaclava_TI_blk_F
  • G_Balaclava_TI_tna_F
  • G_Balaclava_TI_G_blk_F
  • G_Balaclava_TI_G_tna_F
  • G_Combat_Goggles_tna_F
  • G_Respirator_base_F
  • G_Respirator_white_F
  • G_Respirator_yellow_F
  • G_Respirator_blue_F
  • G_EyeProtectors_base_F
  • G_EyeProtectors_F
  • G_EyeProtectors_Earpiece_F
  • G_WirelessEarpiece_base_F
  • G_WirelessEarpiece_F
↑ Back to spoiler's top


NameSounds

Default

  • Armstrong
  • Nichols
  • Tanny
  • Frost
  • Lacey
  • Larkin
  • Kerry
  • Jackson
  • Miller
  • McKendrick
  • Levine
  • Reynolds

NATO

  • Adams
  • Bennett
  • Campbell
  • Dixon
  • Everett
  • Franklin
  • Givens
  • Hawkins
  • Lopez
  • Martinez
  • O'Connor
  • Ryan
  • Patterson
  • Sykes
  • Taylor
  • Walker

CSAT

  • Amin
  • Masood
  • Fahim
  • Habibi
  • Kushan
  • Jawadi
  • Nazari
  • Siddiqi
  • Takhtar
  • Wardak
  • Yousuf

Independent

  • Anthis
  • Costa
  • Dimitirou
  • Elias
  • Gekas
  • Kouris
  • Leventis
  • Markos
  • Nikas
  • Nicolo
  • Panas
  • Petros
  • Rosi
  • Samaras
  • Stavrou
  • Thanos
  • Vega

Code names

  • Ghost
  • Stranger
  • Fox
  • Snake
  • Razer
  • Jester
  • Nomad
  • Viper
  • Korneedler
↑ Back to spoiler's top

An incorrect nameSound name will mute the callsign. Use "" to revert back to default behaviour.


Speakers

English (US)

  • Male01ENG
  • Male02ENG
  • Male03ENG
  • Male04ENG
  • Male05ENG
  • Male06ENG
  • Male07ENG
  • Male08ENG
  • Male09ENG
  • Male10ENG
  • Male11ENG
  • Male12ENG

English (UK)

  • Male01ENGB
  • Male02ENGB
  • Male03ENGB
  • Male04ENGB
  • Male05ENGB

English (FR)

  • Male01ENGFRE
  • Male02ENGFRE

Greek

  • Male01GRE
  • Male02GRE
  • Male03GRE
  • Male04GRE
  • Male05GRE
  • Male06GRE

Persian (Iranian)

  • Male01PER
  • Male02PER
  • Male03PER

Mandarin (Chinese)

  • Male01CHI
  • Male02CHI
  • Male03CHI

French (Tanoan)

  • Male01FRE
  • Male02FRE
  • Male03FRE

VR voices

  • Male01ENGVR
  • Male01GREVR
  • Male01PERVR

Special

  • NoVoice - communications won't be displayed, as if the unit were dead
↑ Back to spoiler's top

An incorrect voice name will revert man's voice to Default.