vehicles: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
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[[Category:Scripting Commands|VEHICLES]]
[[Category:Scripting Commands|VEHICLES]]
[[Category:Scripting Commands ArmA|VEHICLES]]
[[Category:Scripting Commands Armed Assault|VEHICLES]]
[[Category:Scripting Commands Arma 2|VEHICLES]]
[[Category:Scripting Commands Arma 2|VEHICLES]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 20:01, 3 June 2020

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles but not soldiers. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with createVehicleLocal will only be returned on the client that created them.
Groups:
Uncategorised

Syntax

Syntax:
vehicles
Return Value:
Array

Examples

Example 1:
_vehicles = vehicles;

Additional Information

See also:
allCuratorsallGroupsallDeadplayableUnitsswitchableUnitsallUnitsUAVallDeadMenagentsallUnits

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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