vehicles: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
|1.00|Game version= | |1.00|Game version= | ||
|gr1= Object Detection |GROUP1= | |||
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Revision as of 09:46, 25 September 2020
Description
- Description:
- Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles but not soldiers. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with createVehicleLocal will only be returned on the client that created them.
- Groups:
- Object Detection
Syntax
- Syntax:
- vehicles
- Return Value:
- Array
Examples
- Example 1:
_vehicles = vehicles;
Additional Information
- See also:
- allCuratorsallGroupsallDeadplayableUnitsswitchableUnitsallUnitsUAVallDeadMenagentsallUnits
Notes
-
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