vectorAdd: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
Line 7: | Line 6: | ||
|gr2= Math - Vectors |GROUP2= | |gr2= Math - Vectors |GROUP2= | ||
| Adds two 3D vectors. Replaces [[BIS_fnc_vectorAdd]]. |Description= | | Adds two 3D vectors. Replaces [[BIS_fnc_vectorAdd]]. |Description= | ||
| vector1 [[vectorAdd]] vector2 |Syntax= | | vector1 [[vectorAdd]] vector2 |Syntax= | ||
Line 19: | Line 16: | ||
| [[Array]] |Return value= | | [[Array]] |Return value= | ||
|x1= <code>[[hint]] [[str]] ([[velocity]] unit1 [[vectorAdd]] [[velocity]] unit2);</code> |Example 1= | |x1= <code>[[hint]] [[str]] ([[velocity]] unit1 [[vectorAdd]] [[velocity]] unit2);</code> |Example 1= | ||
Line 26: | Line 22: | ||
|x3= <code>[0,0] [[vectorAdd]] [1,-2]; {{codecomment|// returns [1,-2,0]}}</code> |Example 3= | |x3= <code>[0,0] [[vectorAdd]] [1,-2]; {{codecomment|// returns [1,-2,0]}}</code> |Example 3= | ||
| [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[matrixMultiply]], [[matrixTranspose]] |See also= | | [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDistanceSqr]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[matrixMultiply]], [[matrixTranspose]] |See also= |
Revision as of 04:21, 17 January 2021
Description
- Description:
- Adds two 3D vectors. Replaces BIS_fnc_vectorAdd.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vector1 vectorAdd vector2
- Parameters:
- vector1: Array - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)
- vector2: Array - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)
- Return Value:
- Array
Examples
- Example 1:
hint str (velocity unit1 vectorAdd velocity unit2);
- Example 2:
[5,10,5] vectorAdd [5,5,10]; // returns [10,15,15]
- Example 3:
[0,0] vectorAdd [1,-2]; // returns [1,-2,0]
Additional Information
- See also:
- vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpmatrixMultiplymatrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note