assignAsCommander: Difference between revisions
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| Assign a unit as commander of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as commander of a specific vehicle. Before usage of this command a subordinate unit | | Assign a unit as commander of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as commander of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the commander place of the vehicle. | ||
| unitName '''assignAsCommander''' vehicleName | | unitName '''assignAsCommander''' vehicleName |
Revision as of 09:16, 18 January 2021
Description
- Description:
- Assign a unit as commander of a vehicle. Used together with orderGetIn to order subordinate units to get in as commander of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the commander place of the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName assignAsCommander vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 assignAsCommander _tank [_soldier1] orderGetIn true
Additional Information
- See also:
- assignAsDriverassignAsGunnerassignAsCargoassignAsTurretassignAsCargoIndexmoveInCargomoveInCommandermoveInDrivermoveInGunnermoveInTurretassignedVehicleRoleassignedVehicleunassignVehicleleaveVehicle
Notes
-
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Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands