items: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[itemsWithMagazines]], [[assignedItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]]
| [[itemsWithMagazines]], [[assignedItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]]


| |MPBEHAVIOUR=
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Revision as of 10:54, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns an array of names of all unit's stored items, including weapons but excluding magazines (see itemsWithMagazines) and assignedItems.
Groups:
Unit Inventory

Syntax

Syntax:
items unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
_itemsPlayer = items player;
Example 2:
player sideChat format ["%1", items player];

Additional Information

See also:
itemsWithMagazinesassignedItemsprimaryWeaponItemssecondaryWeaponItems

Notes

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