isBurning: Difference between revisions
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| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code> | |x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code> | ||
| [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] | | [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] |
Revision as of 17:40, 18 January 2021
Description
- Description:
- Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
- Groups:
- Object Manipulation
Syntax
Examples
Additional Information
Notes
-
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