actionIDs: Difference between revisions

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m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "")
m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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| [[Array]] - Array with user action IDs
| [[Array]] - Array with user action IDs
|x1= <code>_actions = [[actionIDs]] [[player]];</code>
|x1= <code>_actions = [[actionIDs]] [[player]];</code>
| [[actionParams]], [[addAction]], [[setUserActionText]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAction]], [[removeAllActions]], [[action]]
|seealso= [[actionParams]], [[addAction]], [[setUserActionText]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAction]], [[removeAllActions]], [[action]]
}}
}}



Revision as of 23:20, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Interaction

Syntax

Syntax:
Syntax needed
Parameters:
entity: Object - entity with added user actions
Return Value:
Return value needed

Examples

Example 1:
_actions = actionIDs player;

Additional Information

See also:
actionParamsaddActionsetUserActionTextinGameUISetEventHandlershowHUDinputActionremoveActionremoveAllActionsaction

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 22, 2018 - 14:19 (UTC)
KC Grimes
The argument for this command can be global (ie, not local to the executing machine), however the returned array will only contain action IDs for locally executed addAction.