allDead: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{uc:{{PAGENAME}}}} " to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
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Line 11: | Line 11: | ||
| [[allDead]] | | [[allDead]] | ||
| [[Array]] | \|r1= [[Array]] | ||
|x1= <code>{ [[deleteVehicle]] _x } [[forEach]] [[allDead]];</code> | \|x1= <code>{ [[deleteVehicle]] _x } [[forEach]] [[allDead]];</code> | ||
|x2= allAlive: <code>_all = [[allUnits]] + [[vehicles]]; | |x2= allAlive: <code>_all = [[allUnits]] + [[vehicles]]; |
Revision as of 10:26, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Detection
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Array \
Examples
- Example 1:
{ deleteVehicle _x } forEach allDead;
- Example 2:
- allAlive:
_all = allUnits + vehicles; { _all pushBack agent _x; } forEach (agents - [teamMemberNull]); allAlive = _all - allDead;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note