createGuardedPoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
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|p5= vehicle: [[Object]] - vehicle to be used for position. [[objNull]] to ignore | |p5= vehicle: [[Object]] - vehicle to be used for position. [[objNull]] to ignore | ||
| [[Nothing]] | |r1=[[Nothing]] | ||
|x1= <code>[[createGuardedPoint]] [<nowiki/>[[east]], [0,0], -1, [[vehicle]] [[player]]];</code> | |x1= <code>[[createGuardedPoint]] [<nowiki/>[[east]], [0,0], -1, [[vehicle]] [[player]]];</code> |
Revision as of 21:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Waypoints
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [side, position, idStatic, vehicle]: Array
- side: Side - The side which will be guarding
- position: Position - Object, Group, Position2D or Position3D
- objectMapID: Number - static id of map object. -1 to ignore
- vehicle: Object - vehicle to be used for position. objNull to ignore
- Return Value:
- Nothing
Examples
- Example 1:
createGuardedPoint [east, [0,0], -1, vehicle player];
Additional Information
- See also:
- createTriggeraddWaypointsetWaypointType
Notes
-
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