triggerAttachedVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 20: Line 20:
{{Feature | important | The trigger could be [[local]] or remote but the result returned by this command will be for the vehicle attached locally on the client that executed the command. See [[createTrigger]] for more info.}}
{{Feature | important | The trigger could be [[local]] or remote but the result returned by this command will be for the vehicle attached locally on the client that executed the command. See [[createTrigger]] for more info.}}


|s1= '''triggerAttachedVehicle''' trigger
|s1= '''triggerAttachedVehicle''' trigger


|p1= trigger: [[Object]]
|p1= trigger: [[Object]]

Revision as of 22:54, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns vehicle attached to the trigger (for example using triggerAttachVehicle).
The trigger could be local or remote but the result returned by this command will be for the vehicle attached locally on the client that executed the command. See createTrigger for more info.
Groups:
Triggers

Syntax

Syntax:
triggerAttachedVehicle trigger
Parameters:
trigger: Object
Return Value:
Object

Examples

Example 1:
return = triggerAttachedVehicle triggerName;

Additional Information

See also:
attachObjectattachToattachedObjectsattachedTowaypointAttachVehiclewaypointAttachedVehiclelightAttachObjecttriggerAttachVehicleattachedObjecttriggerAttachObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note