vectorUpVisual: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Return object's up vector in world [[Position]] coordinates ( [x, y, z] ) in render time scope.
|descr= Return object's up vector in world [[Position]] coordinates ( [x, y, z] ) in render time scope.


|s1= '''vectorUpVisual''' objectName
|s1= '''vectorUpVisual''' objectName


|p1= objectName: [[Object]]
|p1= objectName: [[Object]]


|r1= [[Array]] - format [[Position]]
|r1= [[Array]] - format [[Position]]

Revision as of 22:54, 19 June 2021

Hover & click on the images for description

Description

Description:
Return object's up vector in world Position coordinates ( [x, y, z] ) in render time scope.
Groups:
Math - VectorsRender Time Scope

Syntax

Syntax:
vectorUpVisual objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Example 1:
_vUp = vectorUpVisual vehicle player;

Additional Information

See also:
vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

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